Dreamworld celebrates New Year 2009 in the Metaverse
Wednesday, December 31st, 2008First I would like to start out by wishing everybody a happy 2009. At the moment times are exciting and the future for Dreamworld is looking bright. We want especially thank the people who are currently participating in the alpha testing stage by experimenting in world with all the tools and technology they encounter during exploration of the virtual landscape. The “early settlers” really provide us with good feedback about every aspect in Dreamworld which help us to create a more stable and robust platform (and make you crash less). It takes courage to use an unpolished software system so this is why we want to say a special thanks to these early residents.

When ending 2008 and looking forward at what the new year of 2009 will bring for Dreamworld it is a good time to take a look back at what has been accomplished in the past calendar year and what lies on the road ahead for the virtual world in the year to come.
We started to work on Dreamworld as it’s own independant virtual world one year ago. The Dreamworld grid went online in june 2008 and since then we have had the pleasure to work with many different talented people to create what you experience today. When you log on to the Dreamworld grid today you find this small but gorgeous looking place and see the very early beginning of a new virtual world. We have intentionally kept Dreamworld small in landscape untill this point for testing purposes but in the new year you will start to notice change in this. This has been a logical step to follow as one doesn’t need volume when performing constant test and updates to improve the system of the virtual world. At this point we can say those early days are now behind us time has come to move to the next phase which will include the placement of more land in world.
Another important point we achieved so far is implementing the in world currency for Dreamworld known as the VEC (Virtual Economy Currency) as Dreamworld will be a place where RMT (Real Money Trading) will take place on a day to day basis. Our next step is to implement the usage of VEC on the website which is going to take place in the beginning of 2009. We have done a great deal of research about the best way to activate the financial monetary system for Dreamworld. As the economical model and structure for Dreamworld is one of our top priorities we are working on we aren’t going over this subject in a light way. There is also the real world currency market which is extremely volatile at the moment to take into consideration as we see huge fluctuation between the most commonly used currencies. Setting up a healthy financial system is of utmost importance in order to guarantee a stable economy in world. We will post more information regarding this aspect soon.
In the past few months people often asked me where they could live in Dreamworld, how they can settle down on the grid and establish their virtual life by becoming the owner of their own virtual land. The reason we haven’t started to offer parcels for sale or islands is because we find it to soon. We do have people who are currenly testing out what it is like to live in Dreamworld. These avatars, these virtual colonists do have their own simulator somewhere secretly hidden on the grid where they already commenced building their houses, stores at the time of writing this post. For the next few months we will look how they are experiencing what it is like to have their own virtual island on the Dreamworld grid. What works for them and what they are able to construct. This is a challenge for them as they don’t have a large amount of content at their disposal and are forced to create. Compare it a bit like Robinson Crusoë who arrived at a tropical island where there was nothing. These early testers are now going to a similar experience, a virtual one but a similar one. It’s fair to say this is also a challenge for Dreamworld to see how well we have done so far, in a few months from now we will talk more about how this experiment went with our early adaptors. As the provider of a virtual world immersive platform we want to let people do their thing on the grid. Provide people with as much freedom as possible so they can create the things they have in mind. A virtual world is a fantastic source of inspiration and can be the perfect outlet for anyone who has the desire to be creative.
When looking ahead we expect that 2009 will become a year of testing for Dreamworld and it will also become the year where Dreamworld will evolve from the early stage of alpha testing and move on to beta stage where the grid will turn into a production environment rather then the testing ground it is as we speak. Further we also expect to see the introduction of meshes this coming year, perhaps not fully supported and integrated but we do hope the first experimentation with real 3D objects will be able to take place on the grid. As taking care of priorities is a must and mesh support is high on our list we will strive to bring industry standard 3D objects to the grid where they belong.
We hope new year 2009 will become a very interesting year for the Metaverse in general, as so much is going on and so many interesting things are taking place. Dreamworld will strive to bring a postive difference on how virtual worlds are experienced by avatars today by providing them with a platform which is created by people who have infatuation for artificial worlds. We are looking forward to see you in world.
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